Today, I aimed to refine some of our ideas while I try to program the lights into the lighting desk and see how practical our ideas are when utilized in the performance space.
Once I started to experiment with the lights in the auditorium, there are a few challenges that I have observed:
- Because we are using the projection screen in the show, it has to be down at all times during the show. And if I try to apply the lights on the stage normally, the lights would interfere with the projections - The lights would wash out the image projected because it is too strong. Therefore, I have to fine-tune the direction of the lights in order to avoid the lights washing out the projections.
- Because of the restrictions on the direction of the lights, there is a limited area on the stage where I can position the profile lights to light up the actors' faces, so the stage needed to be "smaller" in order to make sure the actors are lit.
- I have to reposition some fixed par cans and their barn doors in order to light up the acting area, but not wash out the projections.
Here are some interesting ideas that I developed upon form when I first read the script:
- Police lights:
- Originally, I was thinking about just having a mix of blue and red lights shining on the floor of the stage. But I managed to develop that idea with FX, where it makes the lights flash on and off, mimicking an actual police light.
- Fire:
- In the scene, the actors are interacting with the fire (they pour water on it to put it out), so my original idea was to just have a warmer wash when the fire is present, and when the fire is put out, there would be a colder wash. But I developed the idea by using the moving LED heads above the stage and shining a warm light on stage right. Then I added an effect of flicker, and separated the effect into 5 parts, which made each light flicker at different times and flicker randomly. Which helped to create the atmosphere and create a more realistic interaction between the actor and the fire.
- Darkness:
- In the scene on page 30, where Lettie and boy meets Skarthach, I originally though about dark purple and blue lights, but when I programmed it, I decided to add a bit of profile lights on centre stage, because in this scene Lettie has interactions and dialogues with Skarthach, this profile light will make the interactions and dialogues stand out form the rest of the stage. And I also thought about using the fader on the lighting desk to manually dim and brighten the lights as Skarthach gets closer and closer to Lettie. And I could also correspode the dimming with the beats of the sound cue.
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